AI Insights · Timothy · October 2022
Top 5 Science Games on Android in Sweden Q3 2022
The top 5 science games on Android in Sweden for Q3 2022 included notable performances from Merge Animals 3D - Mutant race, Cell to Singularity: Evolution, Element Flow, Plague Inc., and Jetpack Joyride. Data sourced from Sensor Tower reveals various trends in downloads, revenue, and active users.
The third quarter of 2022 saw intriguing trends in the performance of the top 5 science games on Android in Sweden. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Merge Animals 3D - Mutant race by SayGames Ltd experienced a gradual decline in weekly downloads, starting from around 1.4K in late June and dropping to approximately 366 by the end of September. The weekly active users followed a similar downward trend, beginning at 2.1K and decreasing to around 740 by the end of the quarter.
Cell to Singularity: Evolution from ComputerLunch saw relatively stable weekly downloads, fluctuating between 127 and 208 throughout the quarter. The weekly revenue for this game peaked at $176 in early August and maintained modest earnings around $147 by the end of September. Active users showed a consistent pattern, hovering around 1K for most of the quarter.
Element Flow, developed by Lion Studios, witnessed a decline in weekly downloads from 265 in late June to around 52 by the end of September. The weekly revenue for this game remained minimal, with occasional peaks reaching up to $5. Active users also saw a dip, starting from 433 and reducing to 115 by the end of the quarter.
Plague Inc. by Ndemic Creations maintained steady weekly downloads, fluctuating between 96 and 154 throughout the quarter. The game’s weekly revenue varied, peaking at $113 in early August and settling around $48 by the end of September. Weekly active users experienced a slight decline from 389 to 313 over the same period.
Jetpack Joyride from Halfbrick Studios had a consistent number of weekly downloads, ranging from 75 to 119. The weekly revenue saw minor peaks, reaching $46 in late July and stabilizing around $31 by the end of September. Active users remained relatively stable, starting at 853 and ending the quarter at 773.
For more detailed insights, visit Sensor Tower.